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Flip Game II

Medium
22.3%
Updated 6/1/2025

Flip Game II

1. What is this problem about?

The Flip Game II interview question asks if the starting player can guarantee a win. The rules are the same: flip "++" to "--". This is a game theory problem where you need to determine if there exists at least one move that puts the opponent in a "losing" position (where they have no valid moves).

2. Why is this asked in interviews?

Google uses the Flip Game II coding problem to test a candidate's mastery of Backtracking and Memoization. It evaluations your ability to explore a game tree and identify winning strategies. It also provides an opportunity to discuss the Sprague-Grundy theorem for advanced optimization.

3. Algorithmic pattern used

This problem follows the Game Theory (Minimax) pattern with Memoization.

  1. Recursive Function: canWin(string) returns true if the current player can force a win.
  2. Logic: For every possible move (flip "++" to "--"):
    • If canWin(resultingString) is false, then the current player wins (because they found a move that makes the opponent lose).
  3. Base Case: If no "++" is found, return false (losing position).
  4. Optimization: Use a Hash Map to store the results of canWin for strings you've already seen to avoid redundant work.

4. Example explanation

String: "++++"

  • Player 1 flips middle: "+--+".
  • Player 2 has no moves.
  • Player 2 loses, so Player 1 wins. Result: True.

5. Common mistakes candidates make

  • No Memoization: Writing a simple recursion that explores the same board states multiple times (O(2N)O(2^N)), leading to TLE.
  • Winner Confusion: Forgetting that if any move leads to an opponent's loss, the current player wins. You only lose if all possible moves lead to an opponent's win.
  • Inefficient Strings: Creating too many string objects without using a map to cache results.

6. Interview preparation tip

Learn the basics of Game Theory. In most "impartial games" (where both players have the same moves), the problem reduces to finding if there is a path to a terminal losing state. This is a core Dynamic Programming interview pattern.

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